I'm sorry that what I'm about to say is going to sound offensive but I really can't put it in another way.
You people seem to have a flawed idea on what the game "Vindictus" is. First of all every single thing in this game is RNG based. Enchanting is RNG, Enhancing is RNG, monster drops are RNG, etc. The whole goal of the game is to clear dungeons, kill bosses and look good while doing it. In clearing these dungeons, you gain exp,gold,ap, items. If you just got every item as proposed, is there still a game to play?
Lets say we're given +15s and lvl 90 boost at the start of the game, what is there left to do? Do I pointlessly clear dungeons and bosses that I have no need to or do I just sit in town and talk to people. If I had maxed out weapon and armor 99.99% of the game would already be over, why don't I just go play a different game? Besides, if you completely remove the core aspects from the game, is it still "Vindictus" or just some [cool people with weapons simulator] TM
Now that that's over, we can talk about the suggestions.
1)
Economy -
You say that the economy is broken because of 3m on creating a new character. Now lets think about this, "If there was no economy to begin with, can it be broken?". Lets say there was an economy, what would you buy with 3m? 30m? 300m? From what I can see the only things that currently have value is your gear (which you currently cannot buy from any other player). If I currently had 300m, it would basically be the same as me having 5m. Gold has no value in a world where gold cannot buy anything of value. Basic economics.
However, if you had created 20 additional characters for 3m each, I commend you, you deserve all that gold, I'm serious.
2)
Progression -
"Free weapon for hagie and delia" --> Although these 2 classes did indeed get new weapons so did all the other classes. Everyone got an armageddon weapon in their lvl 85 box. Keep in mind this was given out twice, once from character reaching level 85 and a second time yesterday for the people who had already used it.
Also, its really not hard to get it from +0 to +10,
3)
Fun -
Vindictus is a game about grinding and trying your luck at every corner. You risk all that you have just to get minimal increases in stats. That's just the way it is, its a core aspect of the game. If you think strength and fun go hand in hand, Vindictus is not the game for you. Strength is imaginary, you could have 100k attack but still die to the easiest boss.
When I started the game, I had 0 stats, now I'm level 90, how do you think I got there. I played like a normal player albeit with highly boosted rates. It took me less than a week compared to months of grinding on the main server.
Besides, the idea of Fun is subjective. I might fight grinding fun, you might not. People play grindy games to grind. That's why games like Vindictus, BDO, etc. are still alive today.
4) Here is where I talk about the "Main Points"
1 - Remove Raid Limit - Terrible Idea -
Imagine if I ran Muir 20 times a day, I would literally be rolling in the paradise stones. This would actually be the economy killer if there ever was or will be one.
2 - Give us Free gear - Eh -
You already have a level 80 weapon, the best level 80 weapon at that. Most characters go for the black pearl set at level 80. This generally requires the player to fight Lak or Kraken a bunch of times. Its really not hard, it doesn't even require that many of the rare drops and you can also buy them with seals. You need a total of 10 kraken fangs, 150 seals, 7 days of farming at your unluckiest. Lets say youre lazy and you do the bare minimum, 15 seals a day, 5 Succubus, 5 Muir, 5 Shining Shakarr, all of them are solo raids which shouldn't be too hard. It will take you at most 10 days to get all the kraken fangs.
3 - Adjust Prices - Here's an actual good one
I agree, prices are high, this is easily changeable. But I actually like playing with dye ampoules, I buy the AP ones all the time.
4 - Increase Gold Income - I guess?
As I said before, there's no point in having a ton of gold. Gold has no value unless given value. What do you plan on buying with all the gold that you're making?
Dye ampoules? --> I thought you hated the idea of sitting for an hour and RNGing to your color. (I love playing with ampoules btw)
Enhance Runes? --> But I thought we all were given a free +15 already, why do i need this?
Enchant Runes? --? Yea sure I need these but do i need 50 of them? Probably not.
Pets? --> Well you can only have 1 out at a time, not that big of a deal.
5 - XE stuff - No issue
I've had no issue with XE skills or jumping etc. No point in fixing what isn't broken. If XE stuff is bugged in the real game, private servers have no way to fix that, this is a private server not a brand new game. This also runs on the EU client so there's no way to remove it anyway. If you have issues with jumping, unbind the key, if you have issues with your XE skill, don't use it. It's not like 1 less skill is going to completely throw off your gaming experience.
6 - Sandbox mode - Yeah sorry bro, Fuck this idea
Yea no, as I stated before, is a sandbox game still Vindictus or just [Cool People with weapons simulator]
However, I do support the idea of making enchant runes available and affordable
Thanks for reading and don't take the commentary too hard.
Edit : Just a thought, the server has officially been alive for ~1 week. How perfect do you expect it to be? There will be mistakes and there will be unforeseen circumstances. But as players, all we can do is hope for the better not force the provider to bend to our wills. I've played a myriad of games spanning many different genres. Who doesn't want to be instantly OP? Who doesn't want to be the best without trying? Probably no one, but to be able to do all those things defeats the whole purpose of the idea of a "Game". If there's no goal, why play?
Edit2 : Another thought, someone said that players come from the main game to private servers to achieve something they couldn't before. If everything was served to you on a silver platter, did you actually achieve anything? After you've reached the point you had intended to reach, would you continue to play? These are important questions that need answers. If the answer was "No" to either of these questions, then that means sandbox was NOT the correct direction to go.
You people seem to have a flawed idea on what the game "Vindictus" is. First of all every single thing in this game is RNG based. Enchanting is RNG, Enhancing is RNG, monster drops are RNG, etc. The whole goal of the game is to clear dungeons, kill bosses and look good while doing it. In clearing these dungeons, you gain exp,gold,ap, items. If you just got every item as proposed, is there still a game to play?
Lets say we're given +15s and lvl 90 boost at the start of the game, what is there left to do? Do I pointlessly clear dungeons and bosses that I have no need to or do I just sit in town and talk to people. If I had maxed out weapon and armor 99.99% of the game would already be over, why don't I just go play a different game? Besides, if you completely remove the core aspects from the game, is it still "Vindictus" or just some [cool people with weapons simulator] TM
Now that that's over, we can talk about the suggestions.
1)
Economy -
You say that the economy is broken because of 3m on creating a new character. Now lets think about this, "If there was no economy to begin with, can it be broken?". Lets say there was an economy, what would you buy with 3m? 30m? 300m? From what I can see the only things that currently have value is your gear (which you currently cannot buy from any other player). If I currently had 300m, it would basically be the same as me having 5m. Gold has no value in a world where gold cannot buy anything of value. Basic economics.
However, if you had created 20 additional characters for 3m each, I commend you, you deserve all that gold, I'm serious.
2)
Progression -
"Free weapon for hagie and delia" --> Although these 2 classes did indeed get new weapons so did all the other classes. Everyone got an armageddon weapon in their lvl 85 box. Keep in mind this was given out twice, once from character reaching level 85 and a second time yesterday for the people who had already used it.
Also, its really not hard to get it from +0 to +10,
3)
Fun -
Vindictus is a game about grinding and trying your luck at every corner. You risk all that you have just to get minimal increases in stats. That's just the way it is, its a core aspect of the game. If you think strength and fun go hand in hand, Vindictus is not the game for you. Strength is imaginary, you could have 100k attack but still die to the easiest boss.
When I started the game, I had 0 stats, now I'm level 90, how do you think I got there. I played like a normal player albeit with highly boosted rates. It took me less than a week compared to months of grinding on the main server.
Besides, the idea of Fun is subjective. I might fight grinding fun, you might not. People play grindy games to grind. That's why games like Vindictus, BDO, etc. are still alive today.
4) Here is where I talk about the "Main Points"
1 - Remove Raid Limit - Terrible Idea -
Imagine if I ran Muir 20 times a day, I would literally be rolling in the paradise stones. This would actually be the economy killer if there ever was or will be one.
2 - Give us Free gear - Eh -
You already have a level 80 weapon, the best level 80 weapon at that. Most characters go for the black pearl set at level 80. This generally requires the player to fight Lak or Kraken a bunch of times. Its really not hard, it doesn't even require that many of the rare drops and you can also buy them with seals. You need a total of 10 kraken fangs, 150 seals, 7 days of farming at your unluckiest. Lets say youre lazy and you do the bare minimum, 15 seals a day, 5 Succubus, 5 Muir, 5 Shining Shakarr, all of them are solo raids which shouldn't be too hard. It will take you at most 10 days to get all the kraken fangs.
3 - Adjust Prices - Here's an actual good one
I agree, prices are high, this is easily changeable. But I actually like playing with dye ampoules, I buy the AP ones all the time.
4 - Increase Gold Income - I guess?
As I said before, there's no point in having a ton of gold. Gold has no value unless given value. What do you plan on buying with all the gold that you're making?
Dye ampoules? --> I thought you hated the idea of sitting for an hour and RNGing to your color. (I love playing with ampoules btw)
Enhance Runes? --> But I thought we all were given a free +15 already, why do i need this?
Enchant Runes? --? Yea sure I need these but do i need 50 of them? Probably not.
Pets? --> Well you can only have 1 out at a time, not that big of a deal.
5 - XE stuff - No issue
I've had no issue with XE skills or jumping etc. No point in fixing what isn't broken. If XE stuff is bugged in the real game, private servers have no way to fix that, this is a private server not a brand new game. This also runs on the EU client so there's no way to remove it anyway. If you have issues with jumping, unbind the key, if you have issues with your XE skill, don't use it. It's not like 1 less skill is going to completely throw off your gaming experience.
6 - Sandbox mode - Yeah sorry bro, Fuck this idea
Yea no, as I stated before, is a sandbox game still Vindictus or just [Cool People with weapons simulator]
However, I do support the idea of making enchant runes available and affordable
Thanks for reading and don't take the commentary too hard.
Edit : Just a thought, the server has officially been alive for ~1 week. How perfect do you expect it to be? There will be mistakes and there will be unforeseen circumstances. But as players, all we can do is hope for the better not force the provider to bend to our wills. I've played a myriad of games spanning many different genres. Who doesn't want to be instantly OP? Who doesn't want to be the best without trying? Probably no one, but to be able to do all those things defeats the whole purpose of the idea of a "Game". If there's no goal, why play?
Edit2 : Another thought, someone said that players come from the main game to private servers to achieve something they couldn't before. If everything was served to you on a silver platter, did you actually achieve anything? After you've reached the point you had intended to reach, would you continue to play? These are important questions that need answers. If the answer was "No" to either of these questions, then that means sandbox was NOT the correct direction to go.

