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Title: Suggestion Remove "equipped gear destroyed x times" from daily missions
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#1
as per title. as a skill-based game, i think it's counter-intuitive to reward getting hit and making gear break on purpose just to fulfil daily mission requirements. i'm in the levelling phase and hence am soloing a lot of content, which means i have to stand in one spot and get hit till my armor breaks a few times so i can get the daily ticket if this particular "mission" comes up.

(same could be said for using party revival feathers x times too, though i treat that as more of a gold sink.)

perhaps replace these with "get 100-hit combos" or similar so that skill is rewarded instead?
 
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#2
Agreed, Daily Missions similar to the official server would be a nice change. ex: Defeating x bosses, Using active skills x times, Obtaining items x .
 
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#3
I'll be working on a new and improved daily mission system that'll completely replace the current one soon.
 
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