01-18-2019, 03:43 PM
(This post was last modified: 01-18-2019, 03:44 PM by Yukimuh55. Edited 1 time in total.)
First Idea:
I was thinking maybe make them able to give a 10-20%+ higher chance to success? At the moment they are basically 100% pointless. No one in their right mind would ever use them.
Second Idea:
Although I mean no one wants to re+ at that high of a rank. so any chance to lose a rank is just not worth the risk. so maybe just remove them or make them unstable but with a 5%+ success chance?
Third idea:
Instead of deranking about how about like a 100 durability loss on fail? so people have reasons to buy max dura potions and will have to farm for them. ofc have a warning about how if under 100 dura it cant be used(since potions say they dont work on 0 dura items). An example is at 16+ 20 dura is 5mil gold. That is 25mil gold which can take a while to farm depending on how strong you are.
So not only does it make 15-20 and 3-20 more viable it also makes it so its not completely abuse able.
I was thinking maybe make them able to give a 10-20%+ higher chance to success? At the moment they are basically 100% pointless. No one in their right mind would ever use them.
Second Idea:
Although I mean no one wants to re+ at that high of a rank. so any chance to lose a rank is just not worth the risk. so maybe just remove them or make them unstable but with a 5%+ success chance?
Third idea:
Instead of deranking about how about like a 100 durability loss on fail? so people have reasons to buy max dura potions and will have to farm for them. ofc have a warning about how if under 100 dura it cant be used(since potions say they dont work on 0 dura items). An example is at 16+ 20 dura is 5mil gold. That is 25mil gold which can take a while to farm depending on how strong you are.
So not only does it make 15-20 and 3-20 more viable it also makes it so its not completely abuse able.